Human-Computer Interaction - INTERACT 2017

Human-Computer Interaction - INTERACT 2017

16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part III

Bernhaupt, Regina; K. Balkrishan, Devanuj; Winckler, Marco; Joshi, Anirudha; Dalvi, Girish; O'Neill, Jacki

Springer International Publishing AG

09/2017

546

Mole

Inglês

9783319676869

15 a 20 dias

8599

Descrição não disponível.
Mediated communication in eHealth.- Co-designing a mHealth application for self-management of cystic fibrosis.- Even when Icons are Not Worth a Thousand Words They are Helpful in Designing Asthma mHealth Tools.- Keeping Children Safe Online: Understanding the Concerns of Carers of Children with Autism.- Mediating Interaction between Healthcare Professionals and Patients with a Dual-Sided Tablet.- Stimulating Conversations in Residential Care through Technology-mediated Reminiscence.- Viability of Magazines for Stimulating Social Interactions in Nursing Homes.- Methods and tools for user interface evaluation.- A Model to Compute Webpage Aesthetics Quality based on Wireframe Geometry.- Bringing Worth Maps a step further: A dedicated Online-Resource.- Extending Mobile App Analytics for Usability Test Logging.- NexP: A Beginner Friendly Toolkit for Designing and Conducting Controlled Experiments.- UX Metrics: Deriving Country-Specific Usage Patterns of a Website Plug-in From Web Analytics.- Multitouch interaction.- An Observational Study of Simultaneous and Sequential Interactions in Co-located Collaboration.- Dynamic UI Adaptations for One-Handed Use of Large Mobile Touchscreen Devices.- Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-Surface Environments.-Investigating Notifications and Awareness for Multi-user Multi-touch Tabletop Displays.- New interaction techniques.- Comfort: A Coordinate of User Experience in Interactive Built Environments.- Designing Smart Shoes for Obstacle Detection: Empowering Visually Challenged Users through ICT.- Effects of Haptic Feedback in Dual-Task Teleoperation of a Mobile Robot.- Effects of Human Cognitive Differences on Interaction and Visual Behavior in Graphical User Authentication.- Pupil-Assisted Target Selection (PATS).- Personalisation and visualisation.- Grab 'n' Drop: User Configurable Toolglasses.- Shelves: A User-defined Block Management Tool for Visual ProgrammingLanguages.- Text Priming - Effects of Text Visualizations on Readers Prior to Reading.- The Panta Rhei: Modernizing the Marquee.- Your Data, Your Vis: Personalizing Personal Data Visualizations.- Persuasive technology and rehabilitation.- A Technology for Prediction and Prevention of Freezing of Gait (FOG) in Individuals with Parkinson Disease.- Designing User Interfaces in Emotionally-sensitive Applications.- iKnowU - Exploring the Potential of Multimodal AR Smart Glasses for the Decoding and Rehabilitation of Face Processing in Clinical Populations.- Personalized Persuasion in Online Advertisements: A Case Study of a Micro-Funding Website.- FIT Decision Aid: Matching the Needs of People with Dementia and Caregivers with Products and Services.-Perswedo: Introducing Persuasive Principles into the Creative Design Process through a Design Card-Set.- Towards the Applicability of NAO Robot for Children with Autism in Pakistan.- Pointing and target selection.- Dynamics of Pointing with Pointer Acceleration.- How can Adding a Movement Improve Target Acquisition Efficacy.- Information-Theoretic Analysis of Human Performance for Command Selection.- One Fitts' Law, Two Metrics.- Towards Pupil-Assisted Target Selection in Natural Settings: Introducing an On-screen Keyboard.
Human-Computer Interaction;human-centered computing;user interfaces;user experience;interactive computer graphics;video game;robotics;internet;e-learning;virtual worlds;information technology;telecommunication networks;mobile devices;data communication systems;semantics;data security