Collaboration in Creative Design

Collaboration in Creative Design

Methods and Tools

Markopoulos, Panos; Liapis, Aggelos; Malins, Julian; Coninx, Karin; Martens, Jean-Bernard

Springer International Publishing AG

05/2018

393

Mole

Inglês

9783319805030

15 a 20 dias

6823

Descrição não disponível.
Creativity and Collaboration in Early Design.- Part I: Discovery.- Two Heads Are Better Than One: Principles and Tools for Collaborative Design Practice.- Probing - Two Perspectives to Participation.- Supporting Early Design through Conjoint Trends Analysis Methods and the TRENDS System.- Part II: Generating Ideas & Concepts.- Designing with Cards.- Combining User Needs and Stakeholder Requirements: The Value Design Method.- Crowdsourcing User and Design Research.- Cardboard Modelling: Exploring, Experiencing and Communicating.- Part III: Designing with Stories.- STORYPLY: Designing for User Experiences using Storycraft.- Storyboards as a Lingua Franca in Multidisciplinary Design Teams.- Co-Constructing New Concept Stories with Users.- idAnimate: Supporting Conceptual Design with Animation-Sketching.- Using Video for Early Interaction Design.- Part IV: Tools for Creativity and Collaboration in Early Design.-Early Stage Creative Design Collaboration: A Survey of Current Practices.- Using the Bright Sparks Software Tool During Creative Design Work.- From the Real to the Virtual: Developing Better Software Applications Using Design Thinking.- Design and Data: Strategies for Designing Information Products in Team Settings.- Decrypting the IT Needs of the Designer During the Creative Stages of the Design Process.




































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Early Design;Design Thinking;User Experience (UX);End-User Analysis;Collaborative Design;Trends Analysis;Interactive Design