Advances in Usability and User Experience

Advances in Usability and User Experience

Proceedings of the AHFE 2017 International Conference on Usability and User Experience, July 17-21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA

Ahram, Tareq; Falcao, Christianne

Springer International Publishing AG

06/2017

711

Mole

Inglês

9783319604916

15 a 20 dias


ebook

Descrição não disponível.
What does the eye want? An investigation of interface parameters to ensure intuitive gaze controlled interactions for multidimensional inputs.- Evolution of user experiences and interfaces for delivering context-aware recommendations to information analysts.- A smarTactile map designed for the visually impaired to improve spatial cognition.- Usability evaluation on learning management system.- Not ready for Industry 4.0: Usability of CAx systems.- User-centered design in the U.S. Air force additive manufacturing; case studies on tools, jigs, and topology optimization.- Understanding the international space station crew perspective following long duration missions through data analytics and visualization of crew feedback.- The relationship between the severity of usability problems and user skin conductance levels during human-computer interactions.- From healthcare to human-computer interaction: Using framework analysis within qualitative inquiry.- Ease of use and medical devices- perceptions and reality.- Comparison between color and grayscale interfaces: Recipe usability of a dietary plan in diabetics.- Preventing trauma accidents in children: An ecosystem based on interactive ludic activities for mobile and web-based environments.- Designing the remote aerodrome flight information service systems interface base on human centered design approach.- Smart blanket: A real-time user posture sensing approach for ergonomic designs.- An augmented reality application to enhance the children's engagement in an early development method for mathematics literacy.- Usability heuristic evaluation of scientific data analysis and visualization tools.- How screen magnification with and without word-wrapping affects the user experience of adults with low vision.- Research on multi-factor sofa inclination comfort based on user experience.
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Human-product Interaction;Human-system Interaction;Human-centered Design;Ergonomic Analysis;Elderly Monitoring Systems;Assistive Technology;Interaction Design;Designing for the Elderly;Game Design;Virtual Environment;Virtual Reality System Design;Augmented Reality;Eye Tracking;Kinesthetic Interaction;Usability Testing;Sensation and Perception;Interactive System;User Interfaces;User Centered Design;AHFE 2017 Proceedings