Articulated Motion and Deformable Objects

Articulated Motion and Deformable Objects

9th International Conference, AMDO 2016, Palma de Mallorca, Spain, July 13-15, 2016, Proceedings

Perales, Francisco Jose; Kittler, Josef

Springer International Publishing AG

07/2016

219

Mole

Inglês

9783319417776

15 a 20 dias

3577

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Advanced computer graphics and immersive videogames.- Human modeling and animation.- Human motion analysis and tracking.- 3D human reconstruction and recognition.- Multimodal user interaction and applications.- Ubiquitous and social computing.- Design tools.- Input technology.- Programming user interfaces.- 3D medical deformable models and visualization.- Deep learning methods for computer vision and graphics.- Multibiometric.
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biometrics;computer vision;high performance computing;motion processing;shape modeling;3D object recognition;computer animation;computer vision problems;computer vision representations;crowd simulation;face recognition;game design;human computer interaction;machine learning;motion capture;real-time;rendering;support vector machine;surveillance videos;virtual environment