E-Learning and Games
-15%
portes grátis
E-Learning and Games
10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers
Tian, Feng; Liu, Baoquan; Pan, Zhigeng; El Rhalibi, Abdennour
Springer International Publishing AG
06/2016
426
Mole
Inglês
9783319402581
15 a 20 dias
6613
Descrição não disponível.
E-learning and game; graphics.- Imaging and applications.- Intelligent data analytics and visualization.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
augmented reality;automomic learning;mobile and personal devices;multiplayer online games;virtual education;agent-based model;authoring tools;complexity;data management;e-book;game visualization;multimedia applications;recurrent neural network;serious game;simulation algorithm;text mining;time complexity;urban computing;visualization
E-learning and game; graphics.- Imaging and applications.- Intelligent data analytics and visualization.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
augmented reality;automomic learning;mobile and personal devices;multiplayer online games;virtual education;agent-based model;authoring tools;complexity;data management;e-book;game visualization;multimedia applications;recurrent neural network;serious game;simulation algorithm;text mining;time complexity;urban computing;visualization