Interactivity, Game Creation, Design, Learning, and Innovation
-15%
portes grátis
Interactivity, Game Creation, Design, Learning, and Innovation
6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017, Proceedings
Vidakis, Nikolas; Brooks, Eva; Brooks, Anthony L.
Springer International Publishing AG
03/2018
532
Mole
Inglês
9783319769073
15 a 20 dias
831
Descrição não disponível.
Arts, design and technology.- Interactivity.- Interaction design.- Virtual reality.- Augmented reality.- Game creation.- Serious games.- Gamification.- Leisure gaming.- GamePlay.- Big data.- Applications and interfaces for mobile devices.- Audio art and design.- Digital literacy.- Simulation and gaming.- Current uses and emergent trends in DGBL.- Game-based learning and digital competence.- Digital games in e-learning environments.- Practical guides to engaging with digital games for learning.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Serious Games;Virtual Reality;Augmented Reality;Gamification;Game-based learning;Interactive Art;Information visualization;Audio Art;Media Technologies;Virtual Museums and Curatorial Practices;Digital games and toys;Game design;Emotions and affective learning and interaction;Design driven innovation;Formal and informal learning practices;Human computer interaction;Education;e-learning;User interface
Arts, design and technology.- Interactivity.- Interaction design.- Virtual reality.- Augmented reality.- Game creation.- Serious games.- Gamification.- Leisure gaming.- GamePlay.- Big data.- Applications and interfaces for mobile devices.- Audio art and design.- Digital literacy.- Simulation and gaming.- Current uses and emergent trends in DGBL.- Game-based learning and digital competence.- Digital games in e-learning environments.- Practical guides to engaging with digital games for learning.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Serious Games;Virtual Reality;Augmented Reality;Gamification;Game-based learning;Interactive Art;Information visualization;Audio Art;Media Technologies;Virtual Museums and Curatorial Practices;Digital games and toys;Game design;Emotions and affective learning and interaction;Design driven innovation;Formal and informal learning practices;Human computer interaction;Education;e-learning;User interface