Information Modelling for Archaeology and Anthropology

Information Modelling for Archaeology and Anthropology

Software Engineering Principles for Cultural Heritage

Gonzalez-Perez, Cesar

Springer International Publishing AG

06/2019

449

Mole

Inglês

9783319891934

15 a 20 dias

718

Descrição não disponível.
Part I: Introduction to Conceptual Modelling.- What Is Conceptual Modelling?.- Premises and Foundations of Conceptual Modelling.- Benefits and Applications of Conceptual Modelling.- Part II: The Basics of Conceptual Modelling.- Objects.- Classes.- Attributes.- Enumerated Types.- Associations.- Generalization and Specialization.- Recap of Part II.- Part III: Advanced Conceptual Modelling.- Advanced Enumerated Types.- Advanced Features.- Advanced Generalization.- Model Architecture.- Vagueness.- Temporality.- Subjectivity.- Feature Redefinition.- Metainformation.- Recap of Part III.- Part IV: A Model of Cultural Heritage.- An Ontology for Cultural Heritage.- Overview of CHARM.- CHARM General Concepts.- Tangible Entities.- Agents.- Manifestations and Performative Entities.- Occurrences.- Abstract Entities.- Representations.- Valorizations.- Derived Entities.- Recap of Part IV.- Part V: Applying Conceptual Modelling.- Modelling Patterns.- ConstructingQuality Models.- The Modelling Process.- Extending Models.- Developing Database Systems.- Recap of Part V.- Solutions to Exercises.- List of CHARM Model Elements.
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Modelling;Information communications;Software engineering applications;Humanities;Ontologies;computational social sciences