Computer Graphics for Java Programmers

Computer Graphics for Java Programmers

Zhang, Kang; Ammeraal, Leen

Springer International Publishing AG

08/2018

387

Mole

Inglês

9783319875323

15 a 20 dias

611

Descrição não disponível.
1 - Elementary Concepts.- 2 - Applied Geometry.- 3 - Geometrical Transformations.- 4 - Classic 2D Algorithms.- 5 - Perspective and 3D Data Structure.- 6 - Hiddden-Line and Hidden-Face Removal.- 7 - Color, Texture, and Shading.- 8 - Fractals.- Appendix A - Interpolation of 1/z.- Appendix B - Class Obj3D.- Appendix C - Hidden-Line Tests and Implementation.- Appendix D - Several 3D Objects.- Appendix E - Hints and Solutions to Exercises.- Bibliography.- Index.
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Computer graphics;Java;Graphics algorithms;2D graphics;3D graphics;Line drawing;Clipping;applied geometry;geometrical transformations;Bresenham line drawing;line clipping;polygon clipping;hidden-face removal;color theory;texture;shading;fractal and L-systems