ComMODify

ComMODify

User Creativity at the Intersection of Commerce and Community

van der Graaf, Shenja

Springer International Publishing AG

08/2018

182

Mole

Inglês

9783319870939

15 a 20 dias

454

Descrição não disponível.
1. Designing for Mod Development.- 2. Participation and Platformization at Play.- 3. Game Changer.- 4. Of Toolkits, Engines and Interfaces.- 5. Learning and the Imperative of Production in Mod Development.- 6. Second Life Between Participation and Competition.- 7. Commodify! And Beyond.
participatory turn;web tools;creative and collaborative practices;online platforms;digital technologies;the internet;learning by design;mod development and commerce;mod development and community;commodification of mod development